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COMPLETE YOUR BLOODBORNE EXPERIENCE
With the release of The Old Hunters, Bloodborne becomes complete. And since the expansion is worthy of its own guide, here we go again: our Bloodborne Collector's Edition Guide is about to get the perfect companion. With the same understated look, unparalleled detail and luxurious extra content, these two books are designed -- inside and out -- to sit side-by-side.
The original Bloodborne Collector's Edition Guide is one of the highest rated and best-received game books ever made, and we're giving The Old Hunters the same treatment. Whether you want to fully explore the new areas, learn everything there is to know about each new weapon and character, understand the intricate Lore or admire the work of FromSoftware's concept artists, you'll have a single, invaluable resource to delve into.
A Whole New Game
An entire chapter dedicated to highlighting the ways Bloodborne has changed since its release and analyzing how The Old Hunters impacts progression through the full game.
Hunting the Nightmare
Using our unique hybrid area guide format, exclusive, beautifully illustrated maps take you through the new areas the way you want -- either follow along a route or focus on a single location -- you determine the pace of action.
Twice the Arsenal
The Old Hunters almost doubles your available tools, so the possibilities in combat have increased exponentially. Find out not only how every new weapon, spell and Caryll Rune works and is used most efficiently, but how they affect Bloodborne's existing arsenal as well.
The Most Lethal Enemies
New nightmare creatures are introduced in The Old Hunters, and -- here's a promise -- they're the toughest and most lethal you'll have faced in Bloodborne. We've dedicated countless hours to turn killing each of them into a science you can rely upon, no matter what play style or equipment you prefer.
Interconnected Lore
Detailing NPC quests and character interactions is no longer just an invaluable extra -- it's our aim to provide the most complete look at Bloodborne's story and character connections available anywhere! Every important line of text or dialog that links one place or character to another is laid out in an intuitive format for clarity and reference.
Extended Art
We've made it our highest priority to showcase FromSoftware's glorious original and newly created artwork on lavishly designed pages. Each piece is displayed sharp and in full size for your viewing pleasure.
- Sales Rank: #28847 in Books
- Published on: 2015-12-13
- Dimensions: 8.82" h x .63" w x 11.50" l, .84 pounds
- Binding: Hardcover
- 224 pages
Most helpful customer reviews
32 of 34 people found the following review helpful.
A great guide to an awesome game
By Hollowittz
If you have the guide book for the main game of Bloodborne than this book will be pretty much the same layout except be about the old Hunter DLC. This book covers how to get to the new DLC, the changes the various updates have made to the game up to version 1.07, and everything you will need to survive the Nightmare...again. The chapters are:
1.Training Manual- This basically covers how to access the new DLC step by step. It also covers all the game updates and various things that have changed such as certain weapons using less stamina, increased storage of certain items, and so on. It also has the attack speed and stamina use of all the weapons in an easy to read format so that you can compare them all on the spot.
2. Hunting Grounds- This chapter goes over all the new areas and tells you the locations of enemies, where to find items, enemy stats, the best paths to take, secret areas, and basically everything about the areas.
3. The Bestiary- This covers all the new enemies, bosses, and npc's and tells you there stats, weaknesses, strategies, how many blood echoes they drop, items they might drop, where they are found, and with the bosses it also tells you if certain attacks are interruptible.
4. Arsenal and Attire- This covers all the new weapons and items. It tells you there damages in regular and transformed mode, gives you strategies, best runes to use with them, where to find them, and skill scaling. It also goes over the new arcane items, gestures, and attire.
5. Hunters Appendices- This goes over all the NPC's and quests you can do with each and how to get all the items they can give. It has the trophy guide, and goes over the story and lore of the game which really helps because honestly I have no idea what's going on in the game and I've even platinumed it. Finally it has a little bit of artwork of the game.
So basically if you have the First guide for this game its the same thing pretty much but covering the DLC and for those of you who don't have that guide I would suggesting both that one Bloodborne Collector's Edition Strategy Guide and this one. They will not only help you platinum the game and die A LOT less, but this guide will go over the story and help explain a lot. The cover of the book looks awesome and the back is just black with a little sword.
I cant recommend this book enough and its an excellent companion to an excellent game
11 of 11 people found the following review helpful.
Beautiful Guide
By Josie
The beautiful cover art was the main reason I ordered it and I love it. Of course having a guide for games like Bloodborne and Dark souls are always handy to have too. I'm just sad it was so beaten up on delivery (pages warped and cover dented) and have to return it and wait for a replacement (no fault of future press. Amazon really needs to step up their packaging on their books because this has happened to me before.)
UPDATE: My replacement came in and it was in much better condition though the pages are still slightly warped it's not nearly as noticeable as the first one I had in so I will keep it. Here's few pictures of the art inside for those who were interested in that since that was one of my main reasons for getting it.
5 of 5 people found the following review helpful.
Awakening From the Hunter's Nightmare
By Tsanche
It's rare to see Future Press make a guide for the expanded content of a game. When Dark Souls and Dark Souls II got their expansions, Future Press wasn't in sight at all with a guide to cover new content and items. In their introduction Future Press admits they wanted to do such things for expansions but could never really justify it. Here, they just went for it. The end result is a guide that stays incredibly consistent with the original guide published. But rather than publishing a whole new book (that would amount to near 800 pages if they did) they merely covered the expansion by itself. Needless to say, you won't get any content for the original game if you don't have the original guide. Therefore, you might want to think of the guide itself as also an expansion.
The layout is almost exactly the same as the original guide, but this time it jumps right in. The original guide spent a lot of time getting you acquainted with the game. This one, however, assumes you're already familiar with the systems found in Bloodborne. This guide isn't treating "The Old Hunters," like a new game, but assuming that you already know Bloodborne's various systems in and out. What it does do, however, is point out the changes made in the various patches over time and how they will affect the gameplay. The opening section of the guide spends more time getting you familiar with the updates rather than familiar with the game itself. This is perhaps what I like most about this guide. It doesn't spend a lot of time rehashing stuff from the previous guide. Everything it does rehash is all quick. There is a table for the weapons and a quick call out to previous enemies they've already discussed.
This doesn't mean it'll shorthand you in all the areas. The guide has no qualms jumping int the walkthrough and it's written exactly as it was before. The walkthrough has markers on the maps that guide you through the various areas of The Hunter's Nightmare, pointing out branching paths and pointing out items along the way. The walkthrough is going to feel quick, however. It'll give you combat scenarios and how to deal with them, but for the most part, it spends time focusing on what to do at certain points. The walkthrough itself doesn't have boss strategies or individual enemy strategies. All that stuff is saved for later. The walkthrough gets the job done, but as with the original guide, the stuff beyond the walkthrough is far more valuable and insightful.
First there is the bestiary. This section gives step by step tip son how to defeat each and every new enemy encountered in The Old Hunters. More than that, the guide also provides the expert boss strategies necessary to get past the strongest of foes. They're precise and in depth. A part of me still wishes they were in the walkthrough itself, but the fact that they're as in depth and as good as they are will have to suffice. The strategies always give an overview and then detail the battle itself and also talk about the environment you're fighting in. They're usually helpful tips and to the point.
The Old Hunters introduces a LOT of fascinating new weapons and this guide will help you understand how they work. Diagrams show how their swings work, how fast and how effective they can be. They also detail how to scale the weapon to the best of its abilities and offer advice on which gems to attach to it. This is where I got some of the most out of the guide simply because the new weapons were amazing, and it helped to recognize how they work. This is especially true if you've engaged in PVP or cooperation and seen these weapons in action without having them yourself. There is also a lot of useful information on the new items and attire you'll find as well.
Another useful portion of the book is that the guide also gives individual strategies for each hunter. It talks about the weapons they use and how to defeat them. There's always a good breakdown.
A lot of game include trophies now, but I'm always surprised how many guides neglect a Trophy Guide. It's starting to become standard to include a trophy guide for those who want it and I'm glad to see it here. It'll point out trophies but sometimes the strategies are located elsewhere in the guide and you'll have to flip back. It's an interesting concept and I'm glad more guides are starting to do this. It's pretty good here and it's great some of these strategies are in the walkthrough. Other times, it has quick references for you. For instance, in terms of getting all the weapons, there's a handy chart to point to where all of them are.
If you were one that was particularly interested in the lore of Bloodborne the last chapter might be the most fascinating for you. The last bit spends a lot of time talking about the lore and going in depth about the story of Bloodborne. It does this by showing connections between locations, characters and even talks about the items in your inventory that add to it. If need be, they'll also utilize dialog to help you understand the lore as well. Dialog drawn directly from the game. It all comes together to provide a coherent and in-depth interpretation of the events of Bloodborne. If you're curious about the lore and want to know more, this is a nice bit. Although it's still just as fun to learn of these things on your own. At least it serves as a great reference. The last bit is an art gallery and it's pretty amazing to look at. A nice bit of closure to such a fantastic guide.
The best part about this guide is that you can use as much or as little as you like and still feel like it's helping to enhance the game compliment the game itself. It's a detailed guide. If you've got Bloodborne and you need some help with The Old Hunters, this is a great guide to invest in.
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